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[Neowin] More rumors about Samsung Galaxy S5's hardware specs posted

9.1K views 112 replies 67 participants last post by  perfectblade  
#1 ·
Source
Quote:
The report claims that Samsung will release both metal and plastic versions of the phone, similar to what Apple did in 2013 with the metal iPhone 5s and the plastic 5c model. The story also says that the S5 will have an AMOLED display with a resolution of 2560x1440. While the story says that the size of the display is still not known, they claim they expect it to be around 5.25 inches, which would make it a quarter of an inch larger than the current Galaxy S4.

The story says that, depending on if the model supports LTE, the S5 could have either Samsung's own Exynos 6 processor with 64-bit support or Qualcomm's upcoming Snapdragon 805 chip inside. In the past, the U.S. version of the Galaxy smartphones have had Snapdragon processors, while other parts of the world could get the phone with Samsung's chip. Today's report also says the S5 will have a 16 megapixel rear camera.

There's no word yet on just how much RAM or storage will be inside the S5. The report does say that the announcement is planned for sometime in March, with Samsung holding the press launch in London this time. The actual release of the S5 is planned for April. Finally, we can expect launches for the Galaxy S5 Zoom and Galaxy S5 mini sometime in May and June, respectively.
Believable?
 
#2 ·
Well if it becomes believable, then this may be my very first Samsubg Galaxy phone....or I will still opt for an SGS4 for cheaper, only if the SGS5 doesnt really have any new features. Hardware wise, it will be different but how by how much? might be another SGS2 to SGS3 transition, maybe....
 
#8 ·
Quote:
Originally Posted by WolfGeneral View Post

1440p on a Smartphone? Honestly, can we even see the difference? DIdn't we have some news article saying that 400 ppi or something was the max we could see from a smartphone?
display technology is advancing, it doesnt matter if we can see the difference or not. it is most certainly nothing to complain about.
 
#9 ·
i would love to see a better speaker (like boom sound) and better dac (like wolfson wm8994), better camera(OIS with better lowlight and faster focus), ditch crapmoled in favor of either super lcd 3 or 10-bit 1080p IGZO 120hz, Hi10p h.264 1080p hardware acceleration. dual sim, microphone that doesn't suck.
 
#10 ·
Quote:
Originally Posted by Spade616 View Post

display technology is advancing, it doesnt matter if we can see the difference or not. it is most certainly nothing to complain about.
more pixels means the gpu must work harder which means more power drain and less fps in games while any perceivable improvements regarding pixel density is a placebo effect
 
#11 ·
Unless they do something about their UI I won't be buying a Samsung phone. Every single one I've owned, S2, S3 and S4 all are pretty quick when you turn it on for the first time just they just get slower and slower over time. I have beenusing my Z1 since October and it hasn't shown a single sign of slowing or even a hiccup. I have NEVER had that with a Samsung phone. They just put too much "crap" on the phones.

Note that I put "pretty" quick for a brand new fresh phone. My Z1 was stupid snappy and still is three months later. I cannot use my phone at work but I plug it in every 3-4 days. Just sayn.
 
#13 ·
Quote:
Originally Posted by raclimja View Post

more pixels means the gpu must work harder which means more power drain and less fps in games while any perceivable improvements regarding pixel density is a placebo effect
You couldn't have said it better! What's the point in slapping on 1440p on a 5" screen? No matter how much they increase the pixel density, the icons would not still literally pop out of the screen, or are they hoping to magically get 3D by increasing the resolution?
tongue.gif


It's just a waste, and a way to get people to shell out their cash. How about they work more on the software? Or maybe even figure out a way to reduce power draw without sacrificing performance too mcuh. I'll rather have a phone that works for 2 days without charging, than a 1440p phone that requires you charge it every 4 hours of heavy usage...
thumbsdownsmileyanim.gif
 
#16 ·
Quote:
Originally Posted by DoomDash View Post

I have an S3 and I'm wondering why anyone would need more power / a better screen than this. I mean, this thing works / looks fantastic and phones aren't for games so whats the point?

*head scratch*
I have an S3 too, and i just got an Xperia z1 to replace it. The s3 is a good phone but the camera kinda sucks...
 
#17 ·
Quote:
Originally Posted by DoomDash View Post

I have an S3 and I'm wondering why anyone would need more power / a better screen than this. I mean, this thing works / looks fantastic and phones aren't for games so whats the point?

*head scratch*
I wonder the same having used a Nexus 4 as a work phone for a while. Why on Earth would anyone need better specs than that, let alone an S3?
 
#19 ·
I don't think we'll see 2160p on a smartphone or tablet for a while. It's a lot of pixels, which means more powerful backlight and more work for the GPU. Not that there's a GPU that could really run many (if any) games on it with 30 FPS at that resolution.
 
#20 ·
Quote:
Originally Posted by raclimja View Post

and better dac (like wolfson wm8994)
Unfortunately Samsung cannot just invest $0.5 more per IC, get better sound and call it a day.

A specific chip is not going to save the signal chain if the design choices and layout are not carefully made, even if they had a good spec sheet. A good chip in a bad PCB is bad sound. There are some amazing "cheap" products that perform measurably and audibly well despite not having a fancy X-Sabre or similar DAC chips. Many marketing teams want to mislead you from this truth by quoting the performance of the DAC chip straight off the spec sheet, instead of measuring the actual performance of the specific DUT (device under test), which further reinforces the misconception that the chip is the only thing that matters.

In reality you would get amazing performance off most chips the circuitry didn't pick up interference from somewhere and there was a good enough amplification stage, which most phones lack.

And yeah, other than upgrades like larger camera aperture, OIS, better sensor, better speakers/headphone output.. I don't see how phones could get much better (being a non-gamer when it comes to phones). Screen resolutions are already redundantly good, size is okay and my LG Optimus 4X HD is more than fast enough.
 
#23 ·
People seem to be skipping a few key points when mainstream phones change screen resolution:

Some people already mentioned things like:

  • More powerful hardware to drive the mad number of pixels.
  • Battery life
But there's other things to consider, which makes the jump to 1440 (let alone 4K) unlikely:
  • Redesigning apps to fit the native resolution
  • INSANE increases in ROM size/app size (stock Samsung S4 roms are about 1GB IIRC) which means demand for higher memory
  • Cost. A 5.25" 1440p display will add a significant premium to the phone cost.

I personally don't think the S5 will be 1440p. There simply isn't enough reason to implement it.
 
#24 ·
I'm excited to get a new phone this spring, and my last 4 phones have all been Samsungs, but I think I might take a closer look at the LG G3 if it comes out sometime around the release of the S4. Even if the specs are very close I might jump ship, if anything just to change pace.

One of the biggest problems I see with Samsung (apart from bloatware on their devices) is that the design really isn't that great looking. It's not bad though, and I use a case on my phones at all times, but its not spectacular either. Might be nice if the G3 has one of those curved yet bendable displays too.
 
#25 ·
Quote:
Originally Posted by Lovidore View Post

People seem to be skipping a few key points when mainstream phones change screen resolution:

Some people already mentioned things like:

  • More powerful hardware to drive the mad number of pixels.
  • Battery life
But there's other things to consider, which makes the jump to 1440 (let alone 4K) unlikely:
  • Redesigning apps to fit the native resolution
  • INSANE increases in ROM size/app size (stock Samsung S4 roms are about 1GB IIRC) which means demand for higher memory
  • Cost. A 5.25" 1440p display will add a significant premium to the phone cost.

I personally don't think the S5 will be 1440p. There simply isn't enough reason to implement it.
I think, personally, there is a very high chance that the screen will be 1440p. Most signs point to it, I mean, Samsung has always been one of the first companies when it comes to bumping screen resolutions upwards, and they have an excellent track record of manufacturing extremely high quality AMOLED displays. Not to mention that in a $650 phone they can afford to absorb what extra costs are associated with making the 1440p displays, especially since they are manufacturing them themselves and not purchasing them from a 3rd party.
 
#26 ·
Here's hoping that the possibly forthcoming ridiculous resolutions in cellphone displays will also make it more viable for Oculus Rift and other VR developers to implement a 2K or a 1440p display in their products, since there's already going to be existing screens in stock. When your FOV is 110°, high physical PPI is a LOT more justifiable, unlike when it's closer to 10-20° in a mobile screen.