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SteelSeries Rival 3 - 77g

16K views 79 replies 25 participants last post by  DarthBaggins  
#1 ·
RIVAL 3
Wired gaming mouse
Engineered with hyper-durable materials
Guaranteed 60 million click mechanical switches
Lightweight ergonomic design for comfort
Brilliant Prism lighting with 3 zones of 16.8 million beautifully crisp colors
TrueMove Core optical gaming sensor with true 1-to-1 tracking


https://steelseries.com/gaming-mice/rival-3

Sensor

Sensor
SteelSeries TrueMove Core

Sensor Type
Optical

CPI
100–8,500 in 100 CPI Increments

IPS
300, on SteelSeries QcK surfaces

Acceleration
35G

Polling Rate
1000Hz 1 ms

Hardware Acceleration
None (Zero Hardware Acceleration)

Design
Back Cover Material
Black Matte Finish

Core Construction
ABS Plastic

Shape
Ergonomic, Right-Handed

Grip Style
Claw or Fingertip

Number of Buttons
6

Switch Type
SteelSeries mechanical switches, rated for 60 million clicks

Illumination
3 RGB Zones, Independently Controlled

Weight
77g (2.7oz) without cable

Length
120.60mm / 4.75 inches

Width
58.30mm / 2.30 inches (front), 67.00mm / 2.64 inches (back)

Height
21.50mm / 0.85 inches (front), 37.90mm / 1.49 inches (back)

Rubber Cable Length
1.8m / 6 feet
 

Attachments

#2 ·
Did they give up on rubber on the sides because all they used was nose goo to glue them to the mouse and couldn't be bothered to use an actual glue? :D
 
#17 ·
I think that was the early runs. On the copy of the Sensei 310 I have, the glue is mega strong I feel like I'll be stripping the color off if I kept pulling at it. I eventually settled for a pry tool.
 
#16 · (Edited)
nice size, shape and weight but sensor position is too off center
JESUS CHRIST HOW DO THESE COMPANIES DO THE SAME STUPID CRAP OVER AND OVER. At least it's not as wide as the Sensei 310 rear end, which was completely unusable for normal, human hands:

Kana v2: 64mm (probably my optimal width and shape)
Rival 3: 67mm
Sensei: 68mm
Sensei 310: 70.4mm

And then there is the question of sensor. This mouse shape is definitely better than the Sensei 310, but the Sensei 310's 3360 implementation was probably about the best there is, so they should have put that in this with a centered sensor and Steelseries would finally have a good mouse. Who the hell knows how this sensor will be, but I'm guessing not as good as TrueMove 3 (3360). Sensei Ten's sensor is NOT as good as the Sensei 310's either.
 
#6 ·
This kinda just looks like a Rival 110 with a slightly modified shell, buttons on left side only, 10g less weight and more RGB. I knew SS had something like this coming but honestly I was hoping they'd take the Rival 106 and put a TrueMove3 in it. I really like the 106 shape and 78g weight.
 
#7 ·
what is this "TrueMove Core"?
 
#9 ·
PMW3331 (same as ROCCAT Kain 100)
 
#8 · (Edited)
The main problem with Steelseries mice is they don't really put effort on reducing click latency.
The are overly confident and thinks their products are the only correct answer.
 

Attachments

#10 ·
I have a Rival 600, had Rival 310 and Rival Black and I genuinly have no idea what do you mean.
 
#12 ·
Oh god, so it's this kind of voodoo.
 
#13 ·
I'd recommend you to bow to Steelseries if everything opposed to them is considered a kind of voodoo.
 

Attachments

#14 ·
I'd recommend you to get laid because apparently your mind is at its limits :)
 
#18 ·
Rival 310 that I received at January 2018 got the left side rubber unglued completely a year later. Rival 600 that I bought in november 2019 already starts to have its rubber unglued on its corner right where my thumb begins. People keep complaining about ungluing rubber sides. So no, it's not the early runs.
 
#19 ·
Rubber coming unglued is an overblown issue and the last thing that bothers me about Sensei 310 or Rival because you can always glue it back with super glue in literally 3 seconds. The actual show stopper on Sensei 310 is the rear end is too wide and the rubber itself is too slippery to even hold. As opposed to the Logitech G-Pro wired which has no rear end at all and needs more of a rear end....
 
#21 ·
I'll stick w/ the 110 I have on my son's rig, he seems to love it too as he's only 5 and it's a decent size and mouse to start with. Personally I'll be sticking w/ my Model O for now, but I'm glad to see another mouse get the weightloss treatment w/out having holes all over the shell.
 
#23 ·
Yea, I know. Steelseries even had one of the best 3360 implementations too, yet wasted it on the too wide rear end and too slippery sides Sensei 310. Their 3389 in the Sensei Ten wasn't good, so it's either they read this and revert back to using an identical PCB as the Sensei 310 with a better shape shell like a Kana or go up in flames.
 
#25 ·
No idea what SteelSeries is doing in terms of smoothing, but the 3331 in the Kain 100 at least has higher jitter than a 3360 across the entire CPI range.
 
#26 ·
My copy is in and holy **** they fixed all the problems I had with the Rival 110.

Going to try and main it for the next week or two to get a full experience and see if I can finally find a suitable Revel replacement.
 
#29 ·
Ok preliminary findings:

+ Shape differences from the Rival 110 I like. That steep hump in the back is more gradual. Think like the Sensei 310 rear.
+ The coating is great, but shows the contact. Think the XM1, but grippier/tackier.
+ The encoder feels better, but it could just be the worn in R110 vs new R3.
+ Switches and the click action is vastly improved. Think mushy DA vs crispy Sensei 310.
+ Side button placement is also much better. The R110 has them very forwards for whatever reason...
+ Build quality is great for $30. glares at Glorious/G-Wolves/new company of hole clones and their QC lotteries

- The side buttons have more travel distance for me. I have to almost make my thumb flush with the shell to activate.


+/- The subtle finger grooves, I hardly notice it for my index finger for M1. M2 I notice. Could be my finger length. Not a plus or minus, just an observation.

If anyone wants, I could compare the old and the new more. So far, it seems like a huge QoL upgrade.

No issues with sensor. No spins or any issues. No clown horn cursor or swamp alligator.
 
#33 ·
Very nice mouse! The shape feels like a bit wider s2, and the sides are more \ / shaped. Coating is nice too, it is similar to the coating the yellow logo zowies had. Clicks 1 and 2 are good, the microswitches could be a D2F01F copy, the wheel is tactile and quiet. Nothing rattles when shaking the mouse.
So everything good? Sadly, the Sensor position is a bit low und it doesen't remember led settings.
 
#43 ·
After much tomfoolery I found a way to get whatever settings to save, to save, as long as it is basic (probably limited to an SSE default). Tested with steady (various colors) and illumination off. This workaround "works" until SS fixes the software or firmware, whichever has the bug.

- Go to Illumination tab.
- Select zones.
- Choose your illumination. For the example here, select Illumination Disabled.
- Select save.
- Stay on this screen, unplug your device, and replug it in. It should do a blink from a saved default, to no illumination. This
- Unplug and close software.

The last unplug probably isn't needed, but I did it anyways. This seems to work for saving the conventional lighting effect (eg. rainbow, steady LED, no LED) but it doesn't save my custom "problematic" ones (police red/blue blink, annoying rapid rainbow color blinking, rapid revert color).

@motormensch can you test this to see if you can at least keep your LEDs off?