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The "importance" of mousepads - does it improve sensor performance?

3.9K views 21 replies 13 participants last post by  Vario  
#1 ·
Hello!

I was browsing youtube and I found this video which I found interesting.
He basicly tests the pads 3 times with Mionix Castor to determine the pads accuracy, by using the Mionix surface calibration tool.
Corsair MM600's rough side came out on top with 100%. Then Artisan Hayate with 90%.
The fact that hardpads provide "better" tracking is kinda known. But is the difference in sensor performance something thats easy to feel?

There's also some pretty "bad" performing pads in that test. Would be cool if OCN could make a list or so with well performing pads.
All I know is that im not feeling too confident in my Infensus OP pad. Seems like its what the XTRFY pads are based on.
 
#2 ·
Mousepad come down to simple things

Weave, material, color, softness

Basically the only thing that ever changes is glide and LOD from the surface material and color.. which in turn I believe raises or lowers the stated CPU value. I'm not sure if anything else is involved

Feel free to correct me on anything cause this is solely my observation after using maybe around 15 gaming mouse pads
 
#5 ·
He didn't remove the human element from neither of the two test. While for the fist test some would argue that it is good enough we never got number with which we could compare those and future results so unless you are comparing those specific items the test is meaningless.
Number two. Oh boy... Did he EVER stop to think about what the conclusion to the video should be, is the information even relevant and why should the program use be trusted? How can the viewer use this information to test other products.
How does the program function?
What kind of formula does it use?
What kind of sensor does the mouse use and how does it compare against others?
What is the measurable differences of this "accuracy"?
What are the measurable differences between the pads?
What are the differences between the deltas of "accuracy"?
What is "accuracy", not the definition of the word but it's mathematical function in the program?
What are the reasons the surfaces behave differently?
How fast do the feet degrade on the mentioned surface?

As long as these test include the human element and are unexplained at the end all you will receive is 60% of "accuracy". "Accuracy" sure is accurate.
 
#6 ·
That mouse software he is talking about used SQUAL value in the second part right? I think mousepad surface images was talked about by qsxcv here. *not for comparing mousepad sensor quality/tracking*
http://www.overclock.net/t/1561041/reverse-engineering-3366/130#post_24151235

where qsxcv mentioned the Hayate (which the video rated highly)
Quote:
Originally Posted by qsxcv View Post

most had ~90 squal. qck was ~85. shiden was ~100. dellxps13 was ~108 hayate was ~110
again, this does not mean tracking is better or worse for any particular mousepad. you'd need actual tests with robots to determine that.
Later on
Quote:
Originally Posted by qsxcv View Post

idk how exactly these things affects sensor tracking. it's easier to test empirically. i.e. draw 12000dpi lines in paint, check for unusual noise in mousetester plots, check for variance aka "accel", etc...
but probably the hayate is overall too dark, so the shutter is increased so much that there's significant overexposure. and probably this is not a good thing as the details in the white globs are lost...
It does seem SQUAL isn't that good for determining mousepad tracking quality. I personally use a Hayate Otsu Soft (used qck+, allsop raindrop xl before) and play CSGO just fine
biggrin.gif


I do believe there is some other objective criteria that could be discussed like static friction, kinetic friction, and consistency of the glide across the mousepad. And of course the subjective criteria of how you perform ingame with each mousepad (this one would cost quite some money to determine
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)
 
#7 ·
Quote:
Originally Posted by Aventadoor View Post

I dont think SQUAT is a very reliable test at all. But it does however make sens that some surfaces/weaves do not provide optimal tracking? Or?
Yeah some weaves and textures would do better. I recall seeing a comparison of sorts in one of the sensor PDFs. Currently escapes me in what thread and in what capacity the information was.
 
#10 ·
Quote:
Originally Posted by Aventadoor View Post

Well, may I then ask you to explain why mousepads does not impact sensor performance?
Pretty sure he's saying that you won't feel the difference in performance, not that the pad does not impact sensor performance, because obviously some sensors will freak out on some pads, Bucake and I even talked about how the VT5366 performs unusually such as jittering on his pad while it performs perfectly on mine (well...besides the screwed tracking code.)
 
#11 ·
Quote:
Originally Posted by Aventadoor View Post

Well, may I then ask you to explain why mousepads does not impact sensor performance?
i wouldn't know where to begin if you considered that video/guy to be anything but a joke. i don't even mean to offend the guy but he insists on saying things about something he clearly knows extremely little about. another one of those "youtubers" misleading with misinformation.

qsxcv(quoted) and Murderfini made fair points.
you can see it in paint, mousetester or in-game; differences in variance, tracking speed, malfunction speed, sometimes you can notice the LOD changing, etc

and while everyone's always talking about cloth, hard pad is still superior for tracking. the difference is small enough not to care, but it is what it is, chumps
cowboy.gif
 
#12 ·
Quote:
Originally Posted by Bucake View Post

i wouldn't know where to begin if you considered that video/guy to be anything but a joke. i don't even mean to offend the guy but he insists on saying things about something he clearly knows extremely little about. another one of those "youtubers" misleading with misinformation.

qsxcv(quoted) and Murderfini made fair points.
you can see it in paint, mousetester or in-game; differences in variance, tracking speed, malfunction speed, sometimes you can notice the LOD changing, etc

and while everyone's always talking about cloth, hard pad is still superior for tracking. the difference is small enough not to care, but it is what it is, chumps
cowboy.gif
Bucake be nice, come on now, you might offend this guy, who also happened to believe that motion latency was directly correlated to click latency, and thought bump tests were a fair measurement of click latency (video creator, not OP.)
biggrin.gif
 
#14 ·
That mionix software was awful for me with the naos 7k. It couldn't give a consistent reading for more than a week. It would read 80% then later in the week a different reading of 60% or 70%.

I hate programs that recalibrate something in the mouse and the mouse is dependent on it. Leaving it at default is more than enough.
 
#16 ·
Quote:
Originally Posted by Melan View Post

I can actually make 3366 stop tracking on 3 month old pad on spots of skin and sweat. You can clean this only with brush and soap. Some people don't even clean their pads with damp cloth.
Yet another reason I switched to a hard pad, but that Razer Gigantus is lookin' pretty sweet.
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#18 ·
Quote:
Originally Posted by Aventadoor View Post

What about fresh vs old pad?
from my experience it actually matters a great deal with cloth pads. besides wearing down, it's also gonna take sweat, skin cells, dust..
though from what i've read, there are cloth pads with a lot more resistance to wear or/and soaking up stuff.

Quote:
Originally Posted by Alya View Post

Yet another reason I switched to a hard pad, but that Razer Gigantus is lookin' pretty sweet.
tongue.gif
certainly a nice bonus imo, my glass and anodized aluminium pads will forever be consistent as long as i keep'em clean.
i like good plastic pads and all but it's just such a bummer when you start to feel that wear / inconsistency after a few weeks or months. nonetheless i've been stacking up a bit on big plastic pads because they rarely get produced for a long time :-/
 
#20 ·
Quote:
Originally Posted by Bucake View Post

from my experience it actually matters a great deal with cloth pads. besides wearing down, it's also gonna take sweat, skin cells, dust..
though from what i've read, there are cloth pads with a lot more resistance to wear or/and soaking up stuff.
certainly a nice bonus imo, my glass and anodized aluminium pads will forever be consistent as long as i keep'em clean.
i like good plastic pads and all but it's just such a bummer when you start to feel that wear / inconsistency after a few weeks or months. nonetheless i've been stacking up a bit on big plastic pads because they rarely get produced for a long time :-/
Can you recommend me a good alu pad, preferably large size?
 
#21 ·
i've actually only owned the Alugraphics Gamerpro XXL. all the others i could find were too small for me, so i never even tried them.
the gamerpro xxl is not cheap, and it seems to ship only from germany.

that said though, i love the pad.
- it's the thinnest pad i've ever owned.
- it works extremely well with almost all sensors (one exception is my zowie fk2 with the 3310).
- the only way you can wear it down is by scratching it with your keys or something. but your nails or mouse (feet) will certainly never wear it down.
- it's incredibly easy to clean. a random piece of cloth + some warm water is all you need. the cloth won't get stuck on the texture of the path (this happens on some plastic pads which is why i mention it).

not sure what else to say. the only thing you wanna be sure to avoid is bending it. i bend mine, sadface. (it's really, really thin!)

edit: its size is 420 x 315 x 0.8 btw
 
#22 ·
Quote:
Originally Posted by crzg View Post

Can you recommend me a good alu pad, preferably large size?
The MM600 works for me and it definitely seems to improve sensor performance for my crappy Microsoft mice.