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[RG] Pirates claim to crack Total War Warhammer, Dawn of War 3 and other recent Denuvo titles

11K views 51 replies 34 participants last post by  PhotonFanatic  
#1 ·
Quote:
Denuvo was praised as a particularly safe protection for games. The protection software should protect the game files from changes and cracking attempts. But apparently the software does their service rather badly than right. In addition, two groups and an independent cracker claim to have completely bypassed Denuvo.

In addition, the group Steampunks released completely a kind of key generator for Dishonored 2. Meanwhile, some users on Reddit confirmed the functionality of the crack. Dishonored 2 relies on the third version of the anti-tamper software. If the generator is easy to adjust, all the games on version 3 of Denuvo could be cracked. In addition, the Steampunks over declared Twitter three more titles to war: Total War Warhammer, Dawn of War 3 and Planet Coaster.

An opinion of the Austrian company Denuvo Software Solutions GmbH has yet to be issued.
Source: http://www.rebelgamer.de/2017/06/denuvo-bald-endgueltig-geschichte/59662 (It's German though)
 
#2 ·
How are DRM developers making any money at all these days?

If i put out a toaster that only worked for a month, at most, I'd be out of business in a month...
 
#8 ·
Quote:
Originally Posted by sugalumps View Post

That is one game I wish I didn't buy and I got it cheap, that's how bad it was(dawn of war 3).
redface.gif
Well, to be fair, they did everything they could pre-release to prove to you that it wasn't worth your money or time and you still bought it lol.
 
#10 ·
They found a vulnerability a few months back. Denuvo is done and needs to be rewritten from the ground up to fix this.
 
#16 ·
Quote:
Originally Posted by lombardsoup View Post

Very interesting (and correct) analogy. Convince developers they 'need' to have Denuvo in their game when said DRM just gets cracked anyway, and does nothing to prevent piracy.
Don't forget that having strong DRM systems also make the original software have problems for those that paid for it.

So...

a) Publishers are paying for a DRM system that might not work.

b) It causes trouble for many paying customers.
 
#17 ·
Quote:
Originally Posted by prava View Post

Don't forget that having strong DRM systems also make the original software have problems for those that paid for it.

So...

a) Publishers are paying for a DRM system that might not work.

b) It causes trouble for many paying customers.
Last time I tried to install Mass Effect from Origin the activation for the game wouldn't run on Windows 7. After wrestling with it for an hour I just gave up and cracked it, didn't have any issues after that.
 
#18 ·
Just so we are clear, there are not any "claims" from the crack teams. Denuvo and Axran are done. It's over for them. The only way to stop pirates now will be hardware DRM, this is what we all have to look forward to in the years ahead.

- Insan1ty_One
wink.gif
 
#19 ·
Quote:
Originally Posted by Insan1tyOne View Post

Just so we are clear, there are not any "claims" from the crack teams. Denuvo and Axran are done. It's over for them. The only way to stop pirates now will be hardware DRM, this is what we all have to look forward to in the years ahead.

- Insan1ty_One
wink.gif
hardware DRM is just so wrong....... sure it will work but its bad for everyone else.

no longer have a "compatible" computer well tough.... fast forward a few years and want to play then "retro" titles well tough. hardware change invalidates license key.... so may ways for this to go wrong
 
#20 ·
Quote:
Originally Posted by lombardsoup View Post

Very interesting (and correct) analogy. Convince developers they 'need' to have Denuvo in their game when said DRM just gets cracked anyway, and does nothing to prevent piracy.
Doesn't matter if it's cracked eventually. What matters are the first couple months. If a game using some form of DRM is cracked on launch day, yeah, it's pretty useless. But if it's cracked two months after, then the bulk of full-price sales have been made already and, while imperfect, the DRM did ensure that all players must have purchased it rather than just 5% or whatever number Ubisoft is throwing around these days.
rolleyes.gif
 
#21 ·
Quote:
Originally Posted by CynicalUnicorn View Post

Doesn't matter if it's cracked eventually. What matters are the first couple months. If a game using some form of DRM is cracked on launch day, yeah, it's pretty useless. But if it's cracked two months after, then the bulk of full-price sales have been made already and, while imperfect, the DRM did ensure that all players must have purchased it rather than just 5% or whatever number Ubisoft is throwing around these days.
rolleyes.gif
Do they still force you to install UPlay when you buy their game from other digital stores? That's the biggest reason I stopped buying Ubisoft games was the forced UPlay installation with Silent Hunter 5 that I bought on Steam. I think Valve should have dropped the whole Ubisoft inventory from their store if that continued. (Wait, I lied/remembered. Bought the Stick of Truth 3 years ago and don't remember being forced to install UPlay.)

I would blame their soft sales on lousy games no one actually wants to play. I actually can't recall any Ubisoft that I've paid full price for after 2010 except South Park. Far Cry and Assassin's Creed were all bought on deep steam discount sales and they dropped all their really good IPs like IL2, Splinter Cell, World in Conflict, Silent Hunter, and Brothers in Arms (Prince of Persia was okish as well). I still don't own FC4 or Watchdogs either, haven't caught them on sale. As much as it makes me a hypocrite to say it when I list their IPs I enjoyed, most of the crap Ubi pumps out these days is rehashed crap that's almost exactly the same as the last title, but looks a little prettier.

Wouldn't surprise me if they were making 5% of the number of sales pre-2010 since most people are smart enough to realize you're selling them a reheated turd. Which is why I'll be very wary of buying the Fractured But Whole sequel to the original (but decent) South Park.

I don't even pirate games anyways. I can wait the year or two to play the reheated turd from a $5 summer/winter sale. Ubi (and most executives in general) just like to be hyperbolic to avoid or take the light off their own crappy business/leadership.

Wasn't EA doing the same thing, blaming piracy back in the days (like 5 years ago) when they were voted the worst company in America TWICE running. I hear EA's not that bad anymore, but I still haven't bought a game from them since BF4, which was actually a break in my 5 year embargo of them after buying Mirror's Edge and Dragon Age, then they came out with Origin and dropped off Steam completely. This was back when Steam was actually decent and not a cash making machine and Origin was absolutely horrendous. I have yet to break my second EA embargo from the BF4 fiasco. Almost did it for Mirror's Edge Catalyst, but glad I didn't since I heard it was a dumpster fire on wheels. Some of the companies are just wretched, EA and Ubisoft are always the first I point at for game developers that are absolute trash I rarely buy from. Valve is certainly heading there, if not at that point already. I haven't had any of Valve's stupidness severely impact me yet, except their stupid green light platform and indie games in the store that flood it with trash making it hard to find any semi-decent new games.
 
#22 ·
Quote:
Originally Posted by akromatic View Post

hardware DRM is just so wrong....... sure it will work but its bad for everyone else.

no longer have a "compatible" computer well tough.... fast forward a few years and want to play then "retro" titles well tough. hardware change invalidates license key.... so may ways for this to go wrong
Agreed, this is exactly how I see it. Hardware DRM will effectively turn custom PCs into consoles.
Quote:
Originally Posted by CynicalUnicorn View Post

Doesn't matter if it's cracked eventually. What matters are the first couple months. If a game using some form of DRM is cracked on launch day, yeah, it's pretty useless. But if it's cracked two months after, then the bulk of full-price sales have been made already and, while imperfect, the DRM did ensure that all players must have purchased it rather than just 5% or whatever number Ubisoft is throwing around these days.
rolleyes.gif
Yeah as of now both Denuvo and Axran are lucky to get 1 - 3 days post-release of DRM protection, and this is only if the game hasn't been leaked early. They are dead in the water.

- Insan1ty_One
rolleyes.gif
 
#23 ·
Not looking good for Denuvo right now... However, I imagine they will just release a new version and then it will be back to longer periods of time before getting cracked.

I actually don't mind Denuvo so much... Older DRM methods I hated, but if it's correctly implemented it has negligible performance impact (there was one game I think that messed up and made too many integrity checks or something). I want developers to get more money so they can make more games.
However, I wish there was more availability of game demos, and platforms like Steam's refund policy still wasn't lacking, as then you can actually try before you buy...
 
#24 ·
Quote:
Originally Posted by Scorpii View Post

Not looking good for Denuvo right now... However, I imagine they will just release a new version and then it will be back to longer periods of time before getting cracked.

I actually don't mind Denuvo so much... Older DRM methods I hated, but if it's correctly implemented it has negligible performance impact (there was one game I think that messed up and made too many integrity checks or something). I want developers to get more money so they can make more games.
However, I wish there was more availability of game demos, and platforms like Steam's refund policy still wasn't lacking, as then you can actually try before you buy...
lachen.gif




I still remember getting these when I was subscribed to PCGamer back in the day. Doubt anything like that or demoes in general will ever come back. They just want you to buy the game no matter what. If it's terrible and you play a demo realizing it's terrible you're not going to buy. Really disincentives any developer from doing demoes these days.

I remember playing demoes when I couldn't afford games sometimes. Was a great time killer to try a bunch of different games.
 
#25 ·
I wish companies would stop wasting valuable resources on these crappy DRM solutions, and just use it on the production of the game itself to make it better, or less buggy on release, let the game sell itself, your not gonna lose profits if pirates pirate the game, they weren't going to buy it in the first place..you are however losing profits by wasting money on these useless DRM's, and just lowering the quality and user experience of your product in the process.

The same could be said about these stupid publishers using more budget marketing these games than the dev's use making the games...just spend the time and effort in creating a great product, and it will sell itself, instead of these half-baked rushed out the door, bug and drm laden, steaming piles of trash, that we keep getting shoved down our throats.

I've been without a proper gaming PC for a few months now (stuck with a crappy laptop), and as much as I would love to have another gaming rig (I will eventually), I've come to realize it doesn't even bother me anymore, because I ain't missing out on much as of the moment.
 
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